![]() The sheer range of movement and situation-specific animation was a highlight of the game in our review and Naughty Dog has brought that pedigree here. There was definitely some jank in The Last of Us Remastered that Naughty Dog was able to iron out in TLOU2. The animations have really taken a bump up too. These details all serve to keep a solid mood throughout the game. The guard that lets Tess and Joel get into Robert’s hideout in the beginning isn’t as detailed as other characters, but he does have this coy smirk about him when Tess hands him a stack of illegal ration cards and asks where Robert is. Even NPC characters that weren’t as detailed felt more real, emoting properly in response to given situations in expressive or even subtle ways. Meanwhile, I could actually see light flowing through the follicles of Tess’s hair as I walked behind her in different areas. Joel has serious fatigue under his eyes that actually seems to move as he responds to various situations. Joel, Ellie, Tess, Bill, and other characters look far less doll-like and emote far better. Source: PlayStation StudiosĪ lot of the textures in The Last of Us Part 1 have been upgraded too. Every single bit of this game is lit and shadowed in a way that serves to deepen the immersion. Further still is a church in Bill’s town in which sunlight is transformed through the stained glass at the back of the altar. ![]() Further along when Tess meets a contact in Boston to open a secret path, we see light poke through the windows where previously it was an unnaturally lit room with little reaction to the daytime outside. In Part 1, that same house is pluming smoke and flames from every orifice and wood and materials are collapsing in real-time as it breaks down. In the original, the fire effect seemed strapped to a house which looked static even as it was burning. ![]() One particularly standout detail was at the very beginning of the game when Tommy, Joel, and Joel’s daughter Sarah are trying to escape when they drive by a house on fire. The entire game has been rebuilt with new lighting and shadow effects that give a massively improved air of natural beauty and grime throughout the game. Static and unnatural lighting are no more in The Last of Us Part 1. ![]() While not every detail will stand out as noticeably upgraded, there are some incredibly well-reworked visual effects that stand out no matter how you look at it. I went back and forth between playing The Last of Us Part 1 and The Last of Us Remastered (which was upgraded for the PS4 Pro around 2017) to get a good look at the changes. The Last of Us Part 1 takes the full power of the PS5 and brings the most expressive edition of Joel and Ellie’s original story yet. My answer after playing it is… almost everything. Still considered to be quite the stellar game, there was wonder at what would be improved. There was a bit of confusion, then, when Naughty Dog announced it would be rebuilding the first Last of Us for the PS5. The games have been toted time and time again as some of the best action, storytelling, and visuals that PlayStation Studios titles have to offer. Naughty Dog has nearly always been at the cutting edge of delivering the fullest on what a PlayStation game can do and The Last of Us franchise has been a recurring prime example of that.
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